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Card Crash

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Devlog

  • Devlog 2
    October 08, 2025 by Poiten
    The second build for my game was mainly technical with a focus on getting a simple version of the opponent ai to be working. Along with that I included art for the attacks currently included to make i... Continue reading
  • Dev Log 1
    September 24, 2025 by Poiten
    For the first build of Card Crash I wanted to focus on getting the board, and simple attack interactions done. I chose to use Unity for the game because I find it easier to work worth when making a 2d... Continue reading
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